Published: Fri, January 26, 2018
Science | By Eileen Rhodes

Survey suggests loot boxes are here to stay

The 2018 Game Developers Conference has released the results from their GDC State of the Game Industry 2018 survey, revealing industry trends before their annual event in March.

"Significant trends revealed by the survey results include a notable uptick in interest in the Nintendo Switch, game makers' waning opinions of VR, and a move away from mobile to focus on PC and home consoles". By comparison, only 28 percent said they interested in developing for the Xbox One, with 39 percent leaning towards the PlayStation 4, and 59 percent looking to the PC. In fact, the survey shows that games released on Switch tend to sell at least as well, if not better, than on other platforms.

Almost 4,000 polled developers say that have an interest in the Switch. 28 per cent of respondents had better results on Switch than other platforms, with an additional 23 per cent having average sales success on the device. Still, 71% believe VR and AR are long-term sustainable businesses, and even if that's a slight drop from last year's 75%, it's still a solid amount of stated support for the platforms.

More news: Museveni backs Trump 'shithole' States remark

Virtual reality, meanwhile, appears as though it may be in the initial stage of a popularity downturn. Microsoft Corp.'s console isn't far behind, with 19 per cent of respondents having recently finished a game for Xbox One, 26 per cent now working on one, and 29 per cent intent on making an Xbox One game next.

Confidence in VR is down, but the Vive is still the most popular VR headset. However, when asked about future products, only 17% responded in the same way. Despite recent controversies in games like Star Wars Battlefront II, one in 10 developers show support for loot boxes. Only 16 per cent of developers saw worse sales on Switch than elsewhere. Specifically, loot boxes have unsurprisingly fallen out of favour, languishing at the bottom of the business model table with only 11 per cent of developers planning to use them in their next games.

I can't count the number of times I have seen someone on Twitter talk about how excited they are for a game, saying it will be "perfect for Switch".

Like this: